Fulgors Moves
Special Moves
Flying Uppercut:F,QCT+aHA (anti-projectile)
1 Energy Bolt:QCT+aHA (projectile)
2 Energy Bolts:B,B,HCT+1 (projectile)
3 Energy Bolts:F,B,B,HCT+1 (projectile)
Reflect Shield:QCB+aHA
Teleport Front:B,QCB+aHA
Teleport Behind:B,QCB+aLA
Energy Charge:CB,F+aLA
Eye Laserbeam:QCDB+6
Shadow Moves (w/flashing line)
Easy 3 Energy Bolts:QCT+1
Shadow Flying Uppercut:H3,F,QCT+R3
Shadow Energy Charge:H6,CB,F+R6
Transition Moves
Energy Charge-Flying Uppercut:CB,F+aLA,QCT+1 (anti-projectile)
Other Moves
Air Combo:Jump6,F,QCT+2 (midair)
Air Juggle X1:B,B,HCT+1 (1 hit, juggle)
Air Juggle X2:F,BB,HCT+1 (2 hit, juggle)
Combo Breaker:F,QCT+aHA
Retaliation:F,QCT+aHA
Finish Moves
The first three moves can be done when the background turns red. The last two moves can be done when opponent's second life bar is flashing red.
Eye Laser:HCB+3 (1 person away)
Machine Gun:HCT+6 (1 to 4 persons away)
Humiliation:HCT+5 (1 to 4 persons away)
Ultimate MG:QCDB+2 (during combo)
Ultra Combo:F,QCT+1 (during combo)
Useful Info.
Steal Sabrewulf's Bats
When Fulgore uses the Reflect Shield to reflect a flaming bat that Sabrewulf throws, he will steal his bat. Sabrewulf only has three bats so if you steal all three, Sabrewulf can't throw anything.