Starfox Adventures Walkthrough
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Rarenow >> Starfox Adventures Walkthrough






LightFoot Village

Written by: Grant - (A.K.A fox 45505)

If ever you leave and need to return to LightFoot Village, just leave and come back and you'll see a little scene where a LightFoot whacks the trees with bullseyes. The order is: closest to the gate, furthest from the gate, and the one in the middle.

You'll wake up shackled to a totem pole. The LightFoots will accuse you of stealing and are ready to run you through. Fortunately, you've got a CloudRunner swooping in, ready to help. To do this next part, watch the slider at the top of the screen. When the red bar is in the green area, press the A button and the CloudRunner will torch the LightFoots. The green area will get smaller and smaller as the whole mess continues. Once you get rid of all of them, the Chief will untie you.

Now that you're free, it's time to explore. Your objective is to find three wooden block carvings. There's one right near the platform you start on, one in the northeast corner of the village, and there's a third behind a bramble wall in the north part. Use Tricky to dig them all up. Go up to the place where you were imprisoned and place all the carvings in the slots of the proper shape, and some platforms will rise up a bit to the northwest of you. Hop the platforms onto an area with a Boost Pad. Shoot up and walk over to the huts. Climb down the ladder and go to the Chief's Hut. He'll tell you about the Krazoa Spirit, and you'll have to beat the LightFoot Tests to get to the Shrine.

The Tracking Test involves activating three Totem Poles. The first one is back the way you came, up the ladder and across the bridge. The second is in the center of the map. Hop there by some stones nearby. The third is in the high part of the northeastern area. Rocket Boost up using the pad that was once behind the brambles and run over to it. The final one is in the southeast corner. Climb up the south wall to reach it.

The Test of Strength requires to quickly press A as fast as you can. That's it. Do that and Musclefoot will be knocked into the pit. Some people seem to have problems with this. One thing that can help is to rub a rounded object, like a spoon, across the A Button. Seriously, fast button-pushing should be the entrance exam for any gaming community. Also, try not to watch the screen. Look away from the screen and focus on your button-mashing. One method submitted by Klosterdev is to wait until Musclefoot pushes you all the way back, then slam the button like crazy and you'll get up enough momentum to dump him.

Once both tests are complete, you're an honorary member of the tribe. You can now head into the chamber under the big platform.

But first, there's a little bit of what we call "side-questing" to be done. There are three huts in the village that now have LightFoot mothers in them. The first is right near the Chief's hut, and the other two are in the eastern area of the village, right next to each other. Each of the three mothers ask you to save their three babies who are in some area You MUST talk to them first to get the babies "active". Chase them out of their hiding places and you'll get a reward.

Underground: Simply go into the area with the Krazoa Shrine. You'll find them on the upper walkway. Chase them to the blue mist area and they'll go home. Talk to the mother and she'll create a Boost Pad near the entrance that will get you to a Fuel Cell, a Cheat Token Well, a BafomDad, and some other stuff.

In the Forest: Boost up to the Totem Pole in the northeast section. They'll be running around up there. Chase them into the blue mist. Your reward will be some boxes placed on the big platform, containing healing items.

Climb Trees: Go outside the gate to the outer pathway, where all the trees are. Start whacking trees. Hit each one only once. Three little guys will eventually start falling out of them. Your reward will be that the hut with the closed door will open, allowing you to take two Fuel Cells.

Head into the underground area. Go down to the bottom and climb on top of the boxes that don't look like normal crates. There's a button on top. Stand on it and the totem pole will start spinning. What you have to do is Fire Blast the pole so that the snake carvings all match up. It's best if you start from the bottom and work your way up so you can match them up easier. Once the pole is lined up, the gate to the Krazoa Shrine will open.

Starfox Adventures Walkthrough

 
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